Medium · Ground · ×3
Torch
Flamethrower squad, anti-chaff
Three flame walkers that burn swarms off the field.
- Squad
- ×3
- HP
- 6,333
- Range
- 75 m
Hunched walkers with fuel tanks on their backs and flame projectors. They burn swarms off the field.
On the battlefield
The Torch is a chaff burner: three hunched walkers whose flame projectors fire ten times a second and splash, so a swarm walking into them simply evaporates. In the launch tests it beats the Skitter, the Hexguard, the Ridgeback and the Courser every time, and the Anvil. Its flames carry 75 m, short against armor and useless against air: Rotors, Mirages and Seraphs, the Cutter, the Aurochs, the Weaver, the Salvo and the Breaker all beat it.
From equal-supply battles of each pair at 400, 800 and 1,600 supply (no techs, 20 seeds each). Real armies mix units, so read these as tendencies.
Where to deploy
At the front where the enemy's chaff will arrive, or covering the flank a Skitter run would use. Pair it with something that can shoot air.
Early and late rounds
Buy it when you see swarms; at 125 supply it costs less than most of what it burns. In the late game it guards your line against Skitter and Hexguard waves.
Techs that change its job
Fire Carpet leaves burning ground where the flames land, so chaff that walks through keeps burning. Heavy Plating (+40% HP, 60 off each hit) lets it hold the front longer; Long Barrels (+40 m) reaches chaff before it reaches you.
Anatomy
Drag, hover and tap the parts. Open it full screen.
Stats
- Deploy cost
- 125
- supply
- Unlock
- Free
- unlocked from the start
- Squad
- ×3
- 3 machines
- HP
- 6,333
- per machine
- Damage
- 38
- per hit
- Attack interval
- 0.1 s
- Squad DPS
- 1,140
- whole squad, before armor
- Range
- 75 m
- Speed
- 9 m/s
- Targets
- Ground
- Splash
- 7 m
- radius
- Layer
- Ground
- Footprint
- 5×2
- tiles of 10 m
Level 1, no techs. Distances in metres (one board tile is 10 m).
Techs
| Tech | Cost | What it does |
|---|---|---|
| Fire Carpet | 200 | Leaves burning ground (7 m radius for 4 s: burns for 270 a second) where it hits |
| Long Barrels | 100 | +40 m range |
| Heavy Plating | 150 | +40% HP, blocks 60 damage from every hit |