Light · Ground · ×18
Hexguard
Ranged chaff, hits air and ground
Cheap rifle ranks that shoot down flyers and screen the line.
- Squad
- ×18
- Range
- 75 m
- Targets
- Air & ground
Man-sized rifle frames in tight ranks. Cheap ranged chaff that shoots at air and ground.
On the battlefield
Hexguards are ranged chaff: eighteen rifle frames that can shoot air as well as ground, at 75 m. That makes them the cheapest anti-air in the game, and the launch tests bear it out: Hexguards beat the Rotor, the Mirage and the Seraph, and from 800 supply up they even bring down the Dreadnought. They also overwhelm slow single-target guns (Aurochs, Heron, Breaker, Salvo) by numbers. Their weakness is anything with splash or speed: Skitters reach them, and Ridgebacks, Torches, Weavers and the Cutter mow them down.
From equal-supply battles of each pair at 400, 800 and 1,600 supply (no techs, 20 seeds each). Real armies mix units, so read these as tendencies.
Where to deploy
Just behind your front line, where they can shoot over it at flyers; keep them out of reach of flamethrowers. A squad near your artillery protects it from air raids.
Early and late rounds
One of the two starting squads for one commander, useful all game. Early it is a cheap screen; late it is the answer when the enemy commits to flyers.
Techs that change its job
Hex Shield adds a 900-point shield to every frame and turns the squad into a sturdier wall. Grenadier gives the rifles splash, so they start winning against other chaff. Long Barrels (+40 m) lets them hit flyers before the flyers hit back.
Anatomy
Drag, hover and tap the parts. Open it full screen.
Stats
- Deploy cost
- 100
- supply
- Unlock
- Free
- unlocked from the start
- Squad
- ×18
- 18 machines
- HP
- 234
- per machine
- Damage
- 63
- per hit
- Attack interval
- 1.5 s
- Squad DPS
- 756
- whole squad, before armor
- Range
- 75 m
- Speed
- 6 m/s
- Targets
- Air & ground
- Splash
- None
- Layer
- Ground
- Footprint
- 5×2
- tiles of 10 m
Level 1, no techs. Distances in metres (one board tile is 10 m).
Techs
| Tech | Cost | What it does |
|---|---|---|
| Hex Shield | 150 | A 900-point shield on each machine |
| Grenadier | 150 | Splash radius 7 m |
| Long Barrels | 100 | +40 m range |
| Heavy Plating | 100 | +40% HP, blocks 60 damage from every hit |