HEAVENSTEEL

Heavy · Ground · ×5

Anvil

Tank squad for the front line

Five slab-armored tanks that hold the line against light units.

Squad
×5
HP
5,217
Range
95 m

Five slab-armoured walkers whose glowing cables link their plating. A tank squad for the front line.

In game, Caelis livery

On the battlefield

The Anvil is a front-line tank squad: five slab-armored machines at 5,217 HP each, with cannons that splash at 95 m. Five bodies make it hard to focus down, and its splash punishes light units: in the launch tests it beats the Hexguard, the Ridgeback, the Courser, the Heron and the Salvo, and from 800 supply up the Skitter. It deals little damage per shot, so heavier guns and beams win (Aurochs, Weaver, Breaker, Cutter), and it cannot shoot air.

From equal-supply battles of each pair at 400, 800 and 1,600 supply (no techs, 20 seeds each). Real armies mix units, so read these as tendencies.

Where to deploy

At the very front, where it takes the first hits for everything behind it.

Early and late rounds

One of the two starting squads for one commander (whose Anvils are tougher). A solid wall from round one; late, Linked Armor makes it one of the hardest things to break.

Techs that change its job

Linked Armor more than doubles its HP and spreads damage across the five tanks, so focus fire stops working. AP Rounds trades rate of fire for 3.5 times the damage per shell, turning it against armor. Overdrive fires faster.

Anatomy

Drag, hover and tap the parts. Open it full screen.

Stats

Deploy cost
200
supply
Unlock
Free
unlocked from the start
Squad
×5
5 machines
HP
5,217
per machine
Damage
699
per hit
Attack interval
4.5 s
Squad DPS
777
whole squad, before armor
Range
95 m
Speed
7 m/s
Targets
Ground
Splash
5 m
radius
Layer
Ground
Footprint
5×2
tiles of 10 m

Level 1, no techs. Distances in metres (one board tile is 10 m).

Techs

TechCostWhat it does
Linked Armor250+120% HP; damage is shared across the linked squad
AP Rounds200+250% damage, 30% longer attack interval
Overdrive150Attacks 25% sooner (shorter interval)
Long Barrels150+40 m range
Heavy Plating200+40% HP, blocks 60 damage from every hit

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